Heaven, Hell, and Purgatoria are administrative places, reflecting the current times. Contrary to popular belief, Heaven and Hell have reached an agreement that one cannot exist without the other (at least until they are ready for their inevitable battle, which will proclaim an actual winner). Therefore, Angel-Squad and Demon-Squad have spent the past millennia peacefully building their armies. It works out well since the Demons tend to weed out impure people, so the Angels will not have to get their hands as dirty.
Currently, many of the top-ranking Demons are on a top-secret mission. The assignment is so mysterious that they do not even understand it initially. All they know is they must meet and plan from the Full to New Moon cycles, not giving them much time to get their act together. The unlucky evil ones are Marapula, the Disruptor, a self-proclaimed professional drifter. Their fearless leader, Yala, the Harbinger, is a businessman by day and a filthy mutt by night. Pheneve, the Fount of Knowledge Unknown, is a succubus scientist. Donlere, the Edict Deliverer, is a jack of all trades, dabbling primarily in law enforcement, justice, and transportation.
The flirty Chellam, the Grand Instigator, is in the entertainment and mass media fields. Charismatic Forace, the Great Manipulator, is an athletic icon and religious fraud. Mysterious Paige, the Crier, is a local Death Metal musician with a considerable following. Marapia, the Theorist, is a perpetual college student. Lastly, Hajithe, the Blackbird’s Eye, is a garden variety hobo.
Marapula, or Josh Buttons, is a demon who breaks the mold and the rules. Affectionately known as Rebel Kitty around the Hell, he has reached celebrity status by thinking outside the box. Unfortunately for him, it has brought him loads of unwanted attention and conflict too.
Mesmermania is an ancient affliction where the cursed individual has far-too-much hypnotic charisma for their own good. Up until recently, the curse only affected a chosen few. Nowadays, many people are suffering from the malady, creating a dangerous, world-changing dynamic. If too many people at once possess mind-melting persuasiveness, there would be a horrible clash of strong wills. It could lead up to the end of all days.
The primary marker of Mesmermania is a sparkly aura surrounding the afflicted that most people cannot see. These colors are black, gray, red, blue, green, gold, and platinum. The colors change in intensity with mood, from a bright glitter to a dark dullness.
A world-renowned, reclusive DNA Scientist named Doctor Oliver Vlakvanovich made the very first publicly documented case of Mesmermania. A sexy young woman named Ingrid Green came to his house, answering an employment ad about walking his giant pet dog. He immediately noticed her strange, ethereal glow and took her in as his Personal Assistant instead. Over time, he grew obsessed with her, studying her every color change compared to her moods from sunup to sundown.
People who are driven mad by Mesmermania have a constant rainbow aura. It is the job of the demonic or angelic agent known as the Disruptor to cleanse these people by any means before they become a hazard to the delicate balance of human nature. These rainbow-cursed people sometimes take an experimental prescription drug called Dysruptotrol, the Disruptor in medication form.
Another group of unfortunate souls is the Dread-Bearers. Much like Mesmermania, Dread-Bearing is an ancient affliction. However, only a specially chosen few suffer from it. Ten, to be exact, at least until they all die out and a new team takes their place.
It is the heavy-duty of the Dread-Bearers to keep divinity in check, both good and evil. They are often called the Divine Police Force.
There are two different types of Dread-Bearers. Currently, the leading group is the Demon-Squad Dread-Bearers. These people can identify demons hidden throughout society. It is their duty to keep a close eye on them. Dread-Bearers often play judge and jury if these blending demons get out of hand. On the other end of the spectrum, the Angel-Squad Dread-Bearers are quite similar. However, angels rarely take advantage of their station, so Angel-Squad’s time is usually spent protecting their D-Squad partners.
On each side, there is typically a representative for the five important aspects of society: Beliefs, Economics, Tribal, Technology, and, naturally, Realism. Dread-Bearers are also the only mortals that can ultimately kill a supernatural creature, so it is a serious responsibility.
Being chosen as a Dread-Bearer comes with a hefty price most times. It varies widely based on the Dread-Bearer’spersonality. Dread-Bearers may have to live with terribly skewed versions of happiness or lifelong goals that never come to fruition. Unavoidable scandal is also another typical payment. Either way, there is never a dull moment in the life of a Dread-Bearer.
Sitting near Earth’s moon for over two centuries in four horribly cloaked observation orbs are the various races of aliens, also known as the Hospites Nostri. Initially, they were on a peaceful mission to study Earth’s water, which has alcoholic effects on them. They also showed an interest in Earth’s religious/spiritual systems, as most have not heard of such. However, due to the atmospheric litter left behind by satellites and space missions over the years, Earth has become a filthy ghetto to the intergalactic community, and their mission has changed.
The aliens have tried to make contact with God, or at least the Devil, but they have not had any response from either party. They are also looking to contact the people of Earth, but they realize they have to do so with caution. Earth is considered an infantile and xenophobic society, especially considering Earthers cannot even get along amongst themselves.
The majority of the intergalactic community relies on a technique called Cultural Liaisons for cross-species understanding and sympathy. A being or concept from the host’s culture represents an aspect for the guest, creating a ground of familiarity. However, Earth does not even have all the components for such contact.
In an attempt to be more widely accepted on Earth, the aliens often mimic major pop culture influences to enhance their outward appearance. They consider these to be their Cultural Liaisons. They also require a Physical Liaison (which, luckily for these alien groups, their physical makeup is close to many of Earth’s animals). For Mental Liaisons, the Hospites Nostri desire Artificial Intelligence capable of purely independent thought, as their minds are like computers. Naturally, Earth is not ready to meet such demands, which is an obstacle to joining the Intergalactic Community. The aliens enjoy using humans as their Emotional Liaisons. They have loads of fun assimilating with willing humans and studying their wildly swinging sentiments.
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